ICON Fundamentals

“Yes, and…”

The simplest way to keep scenes alive: accept your partner’s offer (“Yes”) and add something that moves the scene forward (“And”). You don’t have to be flashy—just dependable, present, and generous with opportunity.

Core Rule
Accept, then build.
Don’t negate reality. Don’t stall. Don’t steal control. Advance together.
What it protects
Momentum + trust
You get better scenes when partners feel safe to offer bigger choices.

Principles

The habits that keep roleplay collaborative and easy to sustain.

1) Say “Yes” to the reality

“Yes” means you acknowledge what was established: the injury, the crowd, the accusation, the weather, the awkward silence. You can dislike it IC—you still accept it as true for the scene.

  • Good: “He does look exhausted.”
  • Not good: “No he doesn’t.”

2) Add “And” with intent

“And” is where you contribute. Add information, pressure, a choice, a consequence, a complication, or a genuine offer of help—something your partner can respond to.

  • Good: “And the rain is making the road collapse.”
  • Not good: “And anyway…” (then you change the subject)

3) Be generous with agency

Strong scenes are traded, not taken. Create openings. Ask questions. Offer a consequence that invites choice instead of forcing an outcome.

  • Try: “Do you take the deal, or walk away?”
  • Avoid: “You agree, obviously.”

4) Escalate, don’t erase

The scene should move forward. Don’t reset the stakes. Heighten them responsibly: make problems clearer, not bigger for no reason.

  • Better: “The guard recognizes your crest.”
  • Worse: “A meteor hits the city.”

Examples

Same prompt, different outcomes.

Blocking (Poor)

A: “Captain, the ship is sinking!”

B: “No it isn’t.”

Reality breaks. Scene ends.

Yes, and… (Good)

A: “Captain, the ship is sinking!”

B: “Yes, and I told you we shouldn’t have let the octopus drive.”

Reality holds. Scene expands.

Soft escalation

A: “The noble’s envoy demands entry.”

B: “Yes, and the gate captain asks which banner you claim.”

Adds a choice. Keeps control shared.

Hard escalation

A: “The courier is late.”

B: “Yes, and the seals on the satchel are broken.”

Raises stakes without hijacking the scene.

Quick templates you can steal

  • Yes, and… “That tracks. Here’s the complication…”
  • Yes, but… “Agreed, but there’s a cost…”
  • Yes, if… “I can do that, if you…”
  • Yes, so… “Then the next logical step is…”
  • What do you do? “You have two doors. Which one?”

Scene Tools

Professional scene hygiene that still feels fun.

Offer

Give your partner something actionable: a request, a question, a threat, an invitation, a clue, or an obstacle with options.

Anchor

Keep the scene readable. Re-state a key detail when needed: “We’re still in the hall, and the witnesses are watching.”

Rotate spotlight

Trade initiative. After you add, leave space: a question, an open pause, or an uncertainty your partner can resolve.

Consent-first adjustments (OOC)

If a topic hits a boundary, you can step OOC briefly. Adjust, then continue. “Hey—can we fade to black on that part?” is always valid.

  • Reframe the detail
  • Lower the intensity
  • Fade to black
  • Swap to a different consequence

The ICON “3 checks”

  • Does it build? Or does it cancel/reset?
  • Does it share? Or does it force outcomes?
  • Does it invite? Or does it trap the scene?